First off!! Congratulations on getting your first Job! How does it feel?
Thank you! It feels amazing to be working in a field I love and one I've wanted to be a part of ever since I was a child.
Can you say what you are working on? How has it been transitioning from student to full time animator?
I can. I'm currently working on Season 2 of Alice's Wonderland Bakery. In all honestly, it's been a real challenge adjusting from the student life into full time professional animation. There’s a lot of new workflows to learn, terms to understand, tests of skill to accomplish, and all under a tight deadline. However, it’s all a challenge I welcome and enjoy. I’ve become a much stronger animator because of it.
What did you learn at Lupin House that has helped you in your new role?
There’s a lot I learned coming from Lupin house. Prior to studying at Lupin House, I didn’t know a lot about the pipeline, workflows, and quality to reach for. I had Joe Manriquez as my mentor, and I can say without a doubt that I wouldn’t be where I am now without the guidance and teachings from him. Joe taught me a lot about performance in animation, what motivates an action, how important shooting good reference is, appeal in your animation, and what techniques and structures can be used to achieve certain affects in CG animation. I feel like because of my time at Lupin House I was able to come into my current studio and adapt instantly to the environment.
That being said ! What would you say to someone thinking about signing up for one of our mentorships?
I would say for someone thinking of joining Lupin House to first think about what you want to get out of a program like this. Lupin House does a lot for a student but like any good program it won’t hand things to you. I didn’t come into Lupin House expecting to be handed a job or to be given a “cheat code” to creating good animation. I came in wanting to improve my skills in animation and to learn first-hand from a professional on what it takes to reach the level of feature quality animation. Like I mentioned before, I wouldn’t be where I am now if not for Lupin House but it’s also because of my own determination and goals I was able to get to where I’m at. I would recommend you get familiar with the Maya software and understand the fundamentals of animation before attending Lupin House as it will make the information you learn here much easier to digest and you’ll have more time to dedicate on perfecting your shot. I’d also recommend doing research on the mentors as each one can provide different teachings depending on their experience, their style of animation, and the level they’ll be teaching at. But overall, I highly recommend Lupin House for its price, the mentors, the experience, and the knowledge you can get out of it.
Thank you for your kind words! Alright, enough about us!! We love to ask this one, What is your favourite animated film? And what would be your dream project ?
Oh I love these kinds of questions. Obviously, I’m an animation fan so my favourite movie of all time goes to “9” the animated cg film released in 2009 created by Shane Acker and produced by Tim Burton. It’s a film that was probably the first thing to inspire me to pursue CG Character animation. To this day I love the film for its story, characters, visuals, and tone. My dream project would be to work on an official CG animated Sonic the Hedgehog related project. I’ve been a huge fan of Sonic ever since I was a little kid and so many of the video games CG cutscenes inspired me to learn CG animation, so it’d be an absolute delight to be a part of that.
Thanks' Dillan, Its been a pleasure! We are really happy for you and super excited to see your work on the big screen when it is released! #
Our mentors are working professionals from the worlds leading studios such as Disney, Pixar, DNEG, Sony and Blue Sky.
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